Designing in Figma

Three connected, interactive courses — learn by doing in a simulated Figma canvas and in real Figma. From your first screen, to motion that communicates, to a design system a whole team can build on.

Each course runs beginner → master. Interactive slides let you click the real tools; the unique value isn't watching — it's making decisions about hierarchy, motion, and structure that hold up under real content.
Beginner

The canvas, the core tools, your first real screen.

→
Intermediate

Layout that adapts, reusable pieces, and interaction basics.

→
Advanced

Robust systems, complex prototypes, motion with intent.

→
Master

Judgment: when to abstract, when to ship, and how to keep a system alive.