Designing in Figma

Three connected, interactive courses — learn by doing in a simulated Figma canvas and in real Figma. From your first screen, to motion that communicates, to a design system a whole team can build on.

Each course runs beginner → master. Interactive slides let you click the real tools; the unique value isn't watching — it's making decisions about hierarchy, motion, and structure that hold up under real content.
Beginner

The canvas, the core tools, your first real screen.

Intermediate

Layout that adapts, reusable pieces, and interaction basics.

Advanced

Robust systems, complex prototypes, motion with intent.

Master

Judgment: when to abstract, when to ship, and how to keep a system alive.